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Battlefield Update Released on All Platforms

DICE has released an all new update on all platforms for Battlefield 4, and brings with it "various fixes in regards to general gameplay, graphics, modes, server support, user interface, vehicles and weapons" according to the official blog post.

The new patch introduces Commander voice interaction, so you will be able to give your troops on the ground orders from your own mouth, and control how the match is being played.

The patch also adds a competitive version of the Obliteration game mode, which may make for an interesting Telkom Do Gaming League (DGL) Insta-Clash Cup if teams are up for a bit of fun, although the viable competitiveness of the mode remains to be seen.

The patch is over a gigabyte worth of download, which means players currently taking part in the BF4 DGL Winter Leg should be proactive so as not to get caught without a working game in the final week.

Check out the patch notes below:


  • Various bug fixes


  • Fix for an issue where players were able to duplicate Battle Pickups by repeatedly picking up a kit
  • Fix for an issue where field upgrades would stop working after one round when players had reached the max field upgrade level
  • Fix for a crash that could occur when a player left a round
  • Added a 15 seconds warm-up timer for all Official games
  • Created a user interface for tweaking the joystick dead zone on PC because the lack of it was preventing some players to use their joysticks
  • Fix for an issue that prevented players to issue squad order around capture points during the sandstorm on Gulf of Oman
  • Option added for double tap forward to sprint (when on foot)


  • Fix for an issue where the player would get a water splash effect on the screen after crashing an EOD/MAV/SUAV into the water
  • Fix for an issue where Mantle users would receive a low frame rate when running the default Mantle multi-GPU settings


  • Added a competitive Obliteration game mode


  • Fix for an issue where server administrators couldn’t ban players that had clan tags


  • Added total team experience points to the end of round screen for the Capture the Flag game mode
  • Added user interface options for tweaking the ADS aiming sensitivity
  • Fix for an issue where the kill card wasn’t displayed in some cases in Hardcore mode
  • Dog tags are rearranged in the kill cards so the right one is not obstructed


  • Fix for an issue where the flag would occasionally float in mid-air when players got out of vehicles while carrying the flag
  • Removed the boost button press to turn off boost for vehicles, boost should be turned off by releasing the accelerator, this makes it consistent with soldier sprint and helps using vehicle boost easier (for joystick)
  • Adjusted the PWC physics so it drives/controls more nicely in all water levels
  • Option added for double tap forward to boost (when driving a vehicle)


  • Fix for an issue where a weapon would flail wildly after a player would die
  • Removed the 2nd set of shell that are visible in the speed loader when reloading the M412 revolver
  • Fix for the Hawk Shotgun missing “pump action” animation in 3rd person while crouching
  • Fix for RPG-7 rocket remaining visible in the launcher after the last shot is fired while zoomed in
  • Fixed the bipod animations for MTAR-21
  • Foregrip in 3rd person now has hand in the correct position on M416/M417
  • Fix for a broken animation when switching to AWS as main weapon

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