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Are New Games Releasing Too Soon?



It seems a long time ago now, but there was a time many years ago when games actually worked when they were first released. Although this may seem like a fable to some, it seems now be an ideal that has been forgotten under the flurry of ill-prepared releases that now flock gaming stores shelves from year to year.

The thing that worries me the most is the fact that everyone seems to be ok with it. Game developers continue to release games that basically don’t work, and yet the gaming world seems to not notice the fact.

When sitting and thinking about it, I cannot think of a major release in recent years that has not had a day one update or works on the day it released. The most famous of these bad releases for 2013 has to be Battlefield 4, which was so buggy and broken that EA has ordered DICE to stop work on all expansions until the game is fixed.

Battlefield 4 was expected to be one of the biggest releases in 2013.

Although this is a severe case of things not going well on release, gamers have come to expect the worst with new games, and this mindset seems to be the only one to take to avoid disappointment.

This is an extremely sad state of affairs for the computer gaming world, as the community tries to get itself recognised as sport and continues to grow year by year. How will companies and sponsors ever take competitive eSports seriously if we don’t have stable games to play?

The answer is quite a simple one – studios need to take their time. Gamers are not known to be extremely patient, but can be if the game is actually worth playing at the end of the day. Just look at Titanfall, Respawn Entertainment’s eagerly awaited 2014 release.

Although the game had a playable version by GamesCom in August, the studio stated that they will only release the game when they feel is truly ready to be released, and will not be released into the studio is happy.

This is the attitude that all gaming studios need to take, as releasing games that’s don’t work continues to anger gamers more and more. If gamers are expecting the worst, developers should not actually give them disappointment – this is not how it works.

Hopefully 2014 will be year that finally starts to change the recent trend, with some exciting games on the way.

What are your thoughts on the matter? Are you becoming fed up with playing unfinished products, or are you resigned to the fact that that is just the way things happen now in the gaming world? I would love to read your thoughts below.