Earlier today, Id Software revealed gameplay for the next installment in the Doom franchise, Doom.
The new Doom, simply titled Doom, is a return to the franchise's roots, executive producer Marty Stratton revealed during the game's exclusive QuakeCon reveal event.
It will begin outside of a UAC (Union Aerospace Corporation) research facility on Mars, right at the outset of a demonic invasion.
"As you've probably noticed from the teaser, the game is called Doom, not Doom 4, and not something like Enemy Territory: Doom Wars," says Stratton.
“The game will launch on PCs, Xbox One and PlayStation 4, and will be running on id Tech 6 — or "id Tech 666.”
Additionally Stratton outlined the different "ingredients" that went into their favorite series installments, including a cast of over-the-top demonic enemies, "which you can carry all at the same time," and quick combat, free of regenerating health.
According to reports, the live gameplay demonstration detailed brutal melee attacks and the ability to rip limbs off enemies. The player can also perform a host of mobile maneuvers including sprinting and a double jump.
The game will also run considerably faster than Doom 3 (at 60 frames per second) and feature full 1080p high-definition visuals.
The QuakeCon reveal event was not streamed or shared with non-attendees, in effort to do "something special for the amazing QC community," according to a blog post from Bethesda Softworks.
At the presentation, attendees had to check any camera equipment they had on them at the door, in an attempt to prevent any leaks from the reveal event.
IGN has highlighted some of the key features below:
• Fast-paced combat against multiple enemies at once - Doom 3 this ain't. • Hellknights, Cyberdemons, Revenants, Mancubii, and other classic monsters were spotted throughout the demo. • Classic Doom weapons, including the fan-favorite double-barrell shotgun return. Plasma rifle, rocket launcher, and the good old chainsaw were also shown off. • Wonderfully gory close range executions, including special ones for dropping down on enemies from above. • Revenants now have jetpacks and can hover about while firing rockets at you. • At least one weapon, the combat shotgun, has an alternate fire mode, which allows you to charge up and release multiple shells in rapid succession.. • Enemies can teleport in for old-school style ambushes • Dying results in a crazy fatality scene depending on what killed you a la Dead Space. Revenants rip your arms off and punch straight through your combat helmet. • Old school mechanics. No reloading your clip, hold as many weapons as you want, health and ammo pick-ups etc. NO REGENERATING HEALTH.
Interestingly, the new Doom will be the first title in the franchise to not feature creator and Id Software founder, John Carmack.
Carmack, who spent nearly 23 years at the company’s helm, confirmed last November that he had left to serve as chief technical officer at Oculus VR.
Doom will launch for the PC, Xbox One, and PlayStation 4.