Thu, 8 Nov 2012, 12:39 pm
by Jenni van der Merwe, Do Gaming Journalist
Developers and publishers have faced a tough year. Zynga has begun shutting down its games after closing its Austin, Texas studio and laying off more than 100 employees, with more retrenchments still to come.
And THQ is sinking quickly, being forced to push the release of three much-needed titles to next year.
But Capcom has just outlined its ten-year plan. The Japanese publisher plans to add 1,000 more jobs and increase its internal development team to 2,500 in the next ten years.
Despite Resident Evil 6's poor reception and below-expected sales, Capcom is planning to grow.
Last week Capcom told investors, “We want to further improve the quality of our games by maintaining an internal game development team. The purpose of increasing our game developer team is to create a larger percentage of our games internally. We believe that there will be no significant change in total development expenditures mainly because we will be shifting outsourced operation to our own workforce.”
According to CVG, Capcom also plans to reduce and completely shift its focus from outsourcing its games to its internal development team. Numerous Capcom games have been outsourced to Sweden, Canada and the United Kingdom.
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